Asgrim the Dreadkiller
A verified Blizzard quest record. Use the archive brief, rewards, and linked research to finish it without losing your place.
Where to go
We have no location for this quest.
The game client's quest table carries no marker for this one. 21,736 of the 31,273 quests in this database have one. We would rather say that than draw a pin we invented.
unconfirmed. We could not confirm this. It is shown so you know the gap exists, not as a recommendation.client build 12.1.0.69587
Who gives Asgrim the Dreadkiller
0 recordsThe NPC, object, or item that starts this quest, with the first known coordinate when available.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Where to turn it in
0 recordsThe NPC or object that accepts the completed quest. Phasing and alternate-faction versions can produce more than one endpoint.
The relationship source is temporarily unavailable. In-game observations will appear here as players sync them.
Identity and tooltip facts come from Blizzard. Relationship rows are refreshed from Wowhead's structured source tables and merged with anonymous in-game observations from WoW-God Sync. Inspect source
What To Do
Complete the quest objective shown in your tracker, then return to the turn-in NPC.
Quest Text
The spirit of one of our most honored warriors has disappeared from the Halls of Valor. Asgrim the Dreadkiller was a great warlord and king. For centuries, his spirit has dwelled in its rightful place within the Halls of Valor... until recently. Countless years ago, the Dreadkiller's bones were laid to rest not far from here by his warband. We will seek our answers there. Sound Odyn's Horn upon the burial ground and summon his spirit before us.
Plan the run before you travel
Check the quest area, faction, and level range before you travel. If this quest is part of a chain, finish nearby campaign quests in the same zone first.
Check the exact quest giver and turn-in records above first. Use this page's community comments for phase changes, cave entrances, spawn timing, and corrections from the live game.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Objectives and map pin
Blizzard's public API publishes a quest's text and rewards but not its objectives, its own level, whether it can be shared, or any map coordinate. Nobody has synced quest 45036 yet, so there is nothing to show here rather than a guess. Running the WowGodSync addon while you play contributes those fields for everyone.
Check it in game
Quest completion is stored per character on Blizzard's side and is not in the public API, so paste this in your chat box and it prints true or false for “Asgrim the Dreadkiller” on the character you are logged into.
/run print(C_QuestLog.IsQuestFlaggedCompleted(45036))/run print(C_QuestLog.IsQuestFlaggedCompletedOnAccount(45036))A false also comes back for a quest id the client does not know, so it means “not recorded as complete” rather than proof the quest exists on your account.
What people know about Asgrim the Dreadkiller
Checking the community archive...
WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Comments
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